Here are just some of the extra features SMAUG has:
• Full featured, bug-free command-line online building
• (including shops, resets, repairshops, etc)
• Optional easy to use menu-based online building
• Damageable and repairable equipment
• MUDPrograms/scripts (mob, obj and room programs)
• Monsters that will remember you, hunt you down, and summon you
• Levers, switches, pullchains, buttons and traps
• Searchable hidden objects and doors
• More flexibility to command syntax
• Delayed teleport rooms, tunnels
• Clans, pkilling, guilds, orders and councils
• Revamped experience and skill/spell learning system
• Unlimited bulletin boards that can be added online
• Private mail and comments on players
• Automatic daily scheduled rebooting
• Advanced immortal heirarchy
• Complicated monsters with stats, attacks, defenses and bodyparts
• Resistances, Immunities and Susceptibilities
• More spells, more skills, more classes, more races
• Weapon proficiencies
• Pipes and herb smoking
• Full featured container commands... fill, empty, etc
• Extra exits - ne, nw, se, sw and more -
• Special exit flags, floorless rooms (falling)
• More room, mob and object flags, class restricted items
• Languages, improved string hashing code
• All kinds of 'spelled equipment' support
• A new flexible spell system that allows online creation and editing
• Object grouping, items hidden under other items, layered clothing
• The ability to dig up and bury items
• Player corpses are saved in case of crash or reboot
• Stable code with hundreds of bug fixes
• A fully configurable deity system
• Many new admin commands such as an extensive ban, immhost ipcompare and more
• Polymorph code that can be added, edited and deleted online
• Different prompts when you are fighting and when you are not
• Pets saving with their owners
• Configurable color codes online
• Projectiles are fully supported
• Extended bit vectors for when 32 are just not enough
• Mounts and much much more


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Version 1.4 now!!!

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